A US court has ruled that Samsung must pay Apple $ 1.05 billion in damages in an intellectual property case.
It says several of Samsung’s devices have infringed on iPhone software and design patents.
The jury rejected Samsung’s claims that several of its patents had been infringed and did not award him compensation.
Apple may request a ban on imports of some of its rival’s products by blocking them from the US market. Samsung has said it will appeal the decision.
“We will proceed immediately to apply for the annulment of this decision in this court and, if we fail, we will appeal this decision to the Court of Appeal.” said in a statement from Samsung.
Apple and Samsung account for more than half of global smartphone and tablet sales.
A nine-member jury at a federal court in San Jose, California, had to consider 700 questions about each country’s allegation that its rival had infringed its intellectual property.
He discusses less than three days before making unanimous decisions.
He rejected the South Korean company’s claim that Apple’s intellectual property was invalid. He added that Samsung had been “intentional in its infringement” in many cases.
Not all of Apple’s claims were granted – it is seeking compensation totaling $ 2.5 billion (£ 1.6 billion). Samsung was looking for $ 519 million.
Apple said it had applauded the court “for Samsung’s conduct being intentional and for sending a strong and clear message that the theft was not correct.”
Samsung described the sentence as a “loss to the American consumer.”
“This will lead to fewer choices, less innovation and potentially higher prices.” add it.
The jury ruled that some of Samsung’s phones, including the Galaxy S 4G, have infringed Apple’s design patents on the appearance of its iPhone, including the system it uses to display text and icons.
However, he rejected the claim that the tablets of the South Korean company violated the rectangular design used for Apple’s iPad.
He also found that all of Samsung’s disputed devices had copied the return response to the iOS user interface without paying a license. This causes the lists to bounce back, as if pulled from a rubber band when pulled beyond their boundaries.
Another violation involves using Apple’s touch-to-zoom feature.
Samsung failed to convince the jury that Apple owed it money to use technology it claimed to own, including listening to music on a device in the background while performing another task; and integrating a phone, digital camera, and email facility into one device.
Michael Gartenburg, director of research at Gartner, said the verdict could have major implications for the wider smart devices sector.
“Apple’s supported patents will force the rest of the industry to both innovate and differentiate.” he said.
“In the long run, it will be good for consumers. Anyone who has even thought of borrowing technology or design from Apple will think twice about it now.
“Apple’s idea was that it was possible to create an experience that didn’t look like its design, and only Nokia and RIM Blackberry really do.”
There are many lawsuits involving mobile device manufacturers, but this case is considered one of the most significant to date.
This is due to the extent of the damage caused, the likelihood that it will affect the way future patent licenses are handled, and the insights it has given into the work practices of both Apple and Samsung.
Pictures of iPhone and iPad prototypes that have never been seen before were published, and one of Samsung’s designers explained how she created some of the app icon designs.
Samsung’s models in the center of the case have been replaced by updates reflecting the rapid turnaround in product versions.
But Apple said it still intends to seek orders to sell at a follow-up hearing on Sept. 20.
He may also try to use this solution to block other devices powered by Google’s Android software, which he says reproduce elements of its user interface, including current models from Samsung and other companies.
While Apple won a victory over Samsung, it remained one of the South Korean company’s biggest customers, buying computer chips and screens from it to build mobile devices with iOS.